Alison Farmer
Alison Farmer
Senior Texture Artist @ Epic Games
San Francisco, United States

Summary

I am a passionate digital artist with a background in traditional fine arts.

I have 19 years of experience in the games and visual effects industry, working for a variety of highly acclaimed companies. I thoroughly enjoy collaborating with people and always integrate well into a team. I firmly believe in the importance of good reference and take pleasure in photographing nature and visiting art galleries and exhibitions for inspiration. Dealing with tight deadlines has strengthened my ability to work well under pressure and manage my time efficiently.

In 2007, I spent a year studying Sculpture and Drawing at The Florence Academy of Art, a classical atelier in Italy. From this I further developed my artistic eye and understanding of human anatomy. More recently, I completed an intensive Ecorce sculpture course in California and I attend figurative oil painting and drawing classes when possible. In my spare time, when I am not working on my own artistic endeavors, I like to run, hike, play video games, travel and visit National Parks, museums and galleries.

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Skills

Concept ArtLook Development3D ModelingCharacter ModelingDigital SculptingTexturingPaintingCharacter DesignDrawingSurfacing

Software proficiency

Mari
Mari
Maya
Maya
Modo
Modo
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
RenderMan
RenderMan
Katana
Katana
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Reel

Productions

    • Movie
      Bumblebee
    • Year
      2018
    • Role
      Texture Supervisor
    • Company
      Industrial Light and Magic
    • Movie
      A Quiet Place
    • Year
      2018
    • Role
      Texture Supervisor
    • Company
      Industrial Light and Magic
    • Movie
      Kong : Skull Island
    • Year
      2017
    • Role
      Lead Texture Painter
    • Company
      Industrial Light and Magic
    • Movie
      Warcraft
    • Year
      2016
    • Role
      Lead Texture Painter
    • Company
      Industrial Light and Magic
    • Movie
      Jack the Giant Slayer
    • Year
      2013
    • Role
      Texture Painter
    • Company
      Digital Domain
    • Movie
      John Carter of Mars
    • Year
      2012
    • Role
      Texture Painter
    • Company
      Double Negative
    • Movie
      A Million Ways To Die in the West
    • Year
      2014
    • Role
      Texture Artist
    • Company
      Tippett Studio
    • Movie
      Sherlock Holmes: A Game of Shadows
    • Year
      2011
    • Role
      Texture Painter
    • Company
      The Moving Picture Company
    • Movie
      Paul
    • Year
      2011
    • Role
      Concept Design
    • Company
      Double Negative
    • Movie
      Prince of Persia: The Sands of Time
    • Year
      2010
    • Role
      Texture Painter
    • Company
      Double Negative
    • Movie
      Quantum of Solace
    • Year
      2008
    • Role
      Texture Painter
    • Company
      Double Negative
    • Movie
      Sunshine
    • Year
      2007
    • Role
      Digital Modeller
    • Company
      The Moving Picture Company
    • Movie
      The Adventures of Tintin
    • Year
      2011
    • Role
      Texture Painter
    • Company
      Weta Digital
    • Movie
      Avatar
    • Year
      2009
    • Role
      Texture Painter
    • Company
      Weta Digital